Member-only story
Going Road alongside flowers
camera follows a path
My story
Recently, I have been reading examples in Three.js repository. I dedicate to comprehensive whole the code meanings. After I understand it, I customise the references into my own idea. In this post, I’m going to explain my new visualization that I hit on as a top of the image. The core logic in my code is affected from the previous post that explains an example. What I’m inspired by is the following links.
Firstly, in accordance with a left example, I chose a couple of code for countless flowers with growing up animation. I have already summarised it in a last-time post. The middle picture demonstrates camera animation along a path. This motion stimulates me. The right side photo above tells how to use a point light in the scene. I came up with eventually going a road alongside flowers.
Workflow
The mainstream is as follows.
* create a scene, camera, torus geometry
* animate camera along a path on torus geometry
* yield flowers with a point light at the bottom of a stem.